It's been... a little while since my last devlog, oops! For a while now whenever it gets time to write my weekly devlog I've just gone "Oh I'll do it tomorrow." and then I never do which isn't great. From now on I've set a reminder on my phone to do it on Friday evenings so this should actually motivate me to write them and not put it off.

This week has been a little hectic as I've been preparing to head home for Easter but work gets done anyway! Since it's been a while I should mention that for the fourth game jam (though it might be inaccurate to call it a game jam as it's a little more long-running than past ones) my group chose to make the potion-making idle game and progress is going rather well! We should have a MVP (minimum viable product) ready soon which is exciting, and from here it's just adding more content, really.

This week I created a lil document outlining an idea for growing crops at the player's house, unfortunately I didn't get the chance to share it with my group but I'mm sharing it to our group Google Drive as soon as I get the chance.

I also worked on a little Twine game about heading home from Easter. (Can you tell I'm excited to be heading home?)

That's all I have to share this week, I think. If I end up working on anything of substance (probably my 3D Modelling assignment) I'll make another devlog but, if not, I'll see you after Easter!